9db73a7b93
Allow changing Tile type after insertion.
2013-08-20 21:44:11 +02:00
384ab6c486
Restore crosshair position after player death.
2013-08-18 13:38:28 +02:00
b5514b6af9
Renamed method.
2013-08-18 13:32:54 +02:00
e469211e95
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
602cc605e8
Changed procedural generation to use minimum spanning trees.
2013-08-07 00:13:04 +02:00
Felix Ableitner
19de12d62a
Allow to pick up dropped items.
2013-07-21 10:52:50 +02:00
Felix Ableitner
cb11a22bff
Added bind to swap Gadgets with 'F'.
2013-07-13 00:01:57 +02:00
Felix Ableitner
8bee607981
Added Player Gadget names to GUI.
2013-07-10 23:41:24 +02:00
Felix Ableitner
f160cfb2f3
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
Felix Ableitner
db3bf60b2c
Added abstract Gadget and Heal gadget.
2013-07-08 16:57:37 +02:00
Felix Ableitner
19dcda6b8c
Added health widget to GUI.
2013-07-06 14:37:16 +02:00
Felix Ableitner
9d133392bc
Display weapon name on GUI.
2013-07-06 13:38:15 +02:00
Felix Ableitner
60518e1eda
Added secondary weapon.
2013-06-25 22:00:40 +02:00
Felix Ableitner
b5b3ea33f8
Added C++11 override keyword.
2013-06-25 18:12:50 +02:00
Felix Ableitner
d06efe5257
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Felix Ableitner
9cc928e894
Added weapon ammo/reloading, with GUI ammo widget.
2013-06-25 17:44:40 +02:00
Felix Ableitner
fd7173adee
Changed Enemies to look into movement direction.
2013-06-21 18:00:38 +02:00
Felix Ableitner
aa6df65e97
Changed sprites to always render as rectangle.
...
Also created Rectangle/Circle subclasses for sprite to handle
collision detection and moved collision detection from World to
CollisionModel (static methods).
2013-05-08 00:42:26 +02:00
Felix Ableitner
4067d351e5
Changed Character subclasses to not have config as parameter.
2013-05-02 13:31:26 +02:00
Felix Ableitner
079c4b539b
Fixed collision detection.
2013-05-01 19:07:47 +02:00
Felix Ableitner
a2de030cbc
Removed TileManager.
2013-04-29 16:49:16 +02:00
Felix Ableitner
3ee0c71857
Moved raycast from TileManager to World.
2013-04-29 16:10:22 +02:00
Felix Ableitner
39cfb89f5e
Changed Generator to use enum instead of bool.
2013-04-28 23:18:17 +02:00
Felix Ableitner
5be4a65653
Extracted Pathfinder class from World.
2013-04-28 18:12:30 +02:00
Felix Ableitner
454156eabe
Removed unused function.
2013-04-27 21:31:08 +02:00
Felix Ableitner
b52af711a0
Changed tile generation, decreased tile size.
2013-04-27 19:42:44 +02:00
Felix Ableitner
d585a82ada
Fixed player path finding, made Character::move() private.
2013-04-25 21:57:37 +02:00
Felix Ableitner
5db687147d
Put mouse movement back in.
2013-04-18 12:45:37 +02:00
Felix Ableitner
bbdd298ebe
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00
Felix Ableitner
d98609063e
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Felix Ableitner
c6cd8483e0
Fixed Game class documentation.
2013-04-05 14:19:52 +02:00
Felix Ableitner
48541059a0
Removed unnecessary brackets on if.
2013-04-04 23:13:08 +02:00
Felix Ableitner
273153709c
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
Felix Ableitner
a094c01d55
Added raycast.
2013-04-04 22:50:40 +02:00
Felix Ableitner
602a6a5e66
Added explicit keyword to all constructors.
2013-03-30 16:39:46 +01:00
Felix Ableitner
0c29dac282
Removed player right click movement.
2013-03-30 02:38:16 +01:00
Felix Ableitner
a083708850
Made direction param optional in Sprite::Data.
2013-03-30 02:36:06 +01:00
Felix Ableitner
47d9882e77
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
Felix Ableitner
a3f6b827bd
Removed unneeded includes in .cpp files.
2013-03-29 18:41:42 +01:00
Felix Ableitner
6e631e78d5
Cleaned includes in .h files.
2013-03-29 18:34:51 +01:00
Felix Ableitner
30de9e397b
Moved Character handling to world, improved some includes.
2013-03-29 17:59:35 +01:00
Felix Ableitner
1dfd878a20
Removed Pathfinder class.
2013-03-19 20:43:27 +01:00
Felix Ableitner
394ebc04c7
Improved onThink function structure.
2013-03-09 17:33:58 +01:00
Felix Ableitner
637ea180c3
Replaced setTile with insertTile and removeTile.
2013-03-03 21:26:29 +01:00
Felix Ableitner
f0a9c3320d
Added automatic weapons.
2012-12-24 01:14:22 +01:00
Felix Ableitner
f384165e24
Merged Sprite and Body.
2012-12-23 15:50:49 +01:00
Felix Ableitner
88270ad28c
Removed redundant parameter.
2012-12-22 16:52:43 +01:00
Felix Ableitner
7c4eb47f2e
Removed string/vector typedefs.
2012-12-22 15:10:26 +01:00
Felix Ableitner
a157f0857d
Merged Collection into World.
2012-12-22 14:56:17 +01:00
Felix Ableitner
f42bdf5a24
Re-implemented Body funcionality (without library).
2012-12-22 13:44:17 +01:00