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dungeon-gunner/source/sprites
2013-08-20 21:44:11 +02:00
..
Corpse.cpp Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
Corpse.h Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
Enemy.cpp Renamed method. 2013-08-18 13:32:54 +02:00
Enemy.h Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
Player.cpp Restore crosshair position after player death. 2013-08-18 13:38:28 +02:00
Player.h Restore crosshair position after player death. 2013-08-18 13:38:28 +02:00
RotatingShield.cpp Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
RotatingShield.h Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
Tile.cpp Allow changing Tile type after insertion. 2013-08-20 21:44:11 +02:00
Tile.h Allow changing Tile type after insertion. 2013-08-20 21:44:11 +02:00