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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
f160cfb2f3
dungeon-gunner
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source
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sprites
History
Felix Ableitner
f160cfb2f3
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
..
Corpse.cpp
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Corpse.h
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Enemy.cpp
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Enemy.h
Added C++11 override keyword.
2013-06-25 18:12:50 +02:00
Player.cpp
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Player.h
Added abstract Gadget and Heal gadget.
2013-07-08 16:57:37 +02:00
RotatingShield.cpp
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
RotatingShield.h
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
Tile.cpp
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
Tile.h
Changed sprites to always render as rectangle.
2013-05-08 00:42:26 +02:00