This website requires JavaScript.
Explore
Help
Sign in
nutomic
/
dungeon-gunner
Archived
Watch
1
Star
0
Fork
You've already forked dungeon-gunner
0
Code
Issues
Pull requests
Releases
Wiki
Activity
This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
602cc605e8
dungeon-gunner
/
source
/
sprites
History
Felix Ableitner
602cc605e8
Changed procedural generation to use minimum spanning trees.
2013-08-07 00:13:04 +02:00
..
Corpse.cpp
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Corpse.h
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Enemy.cpp
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Enemy.h
Added C++11 override keyword.
2013-06-25 18:12:50 +02:00
Player.cpp
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Player.h
Allow to pick up dropped items.
2013-07-21 10:52:50 +02:00
RotatingShield.cpp
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
RotatingShield.h
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
Tile.cpp
Added rotating shield gadget.
2013-07-10 23:25:53 +02:00
Tile.h
Changed procedural generation to use minimum spanning trees.
2013-08-07 00:13:04 +02:00