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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
bbdd298ebe
dungeon-gunner
/
source
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sprites
History
Felix Ableitner
bbdd298ebe
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00
..
Corpse.cpp
Made direction param optional in Sprite::Data.
2013-03-30 02:36:06 +01:00
Corpse.h
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
Enemy.cpp
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Enemy.h
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Player.cpp
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Player.h
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
TileManager.cpp
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00
TileManager.h
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00