Felix Ableitner
|
0c29dac282
|
Removed player right click movement.
|
2013-03-30 02:38:16 +01:00 |
|
Felix Ableitner
|
a083708850
|
Made direction param optional in Sprite::Data.
|
2013-03-30 02:36:06 +01:00 |
|
Felix Ableitner
|
47d9882e77
|
Changed code to use direction vector instead of angle.
|
2013-03-30 02:30:11 +01:00 |
|
Felix Ableitner
|
8e65b94667
|
Added function to get nearby characters.
|
2013-03-29 18:48:49 +01:00 |
|
Felix Ableitner
|
7c55643da4
|
Removed unneeded variable.
|
2013-03-29 18:42:56 +01:00 |
|
Felix Ableitner
|
a3f6b827bd
|
Removed unneeded includes in .cpp files.
|
2013-03-29 18:41:42 +01:00 |
|
Felix Ableitner
|
995895872e
|
Removed unneeded Timer class.
|
2013-03-29 18:35:32 +01:00 |
|
Felix Ableitner
|
6e631e78d5
|
Cleaned includes in .h files.
|
2013-03-29 18:34:51 +01:00 |
|
Felix Ableitner
|
30de9e397b
|
Moved Character handling to world, improved some includes.
|
2013-03-29 17:59:35 +01:00 |
|
Felix Ableitner
|
7a074b7c3d
|
Replaced diameter with radius.
|
2013-03-27 16:09:01 +01:00 |
|
Felix Ableitner
|
98e2836c14
|
Improved portal traversal.
|
2013-03-27 16:06:57 +01:00 |
|
Felix Ableitner
|
6641823cd1
|
Added path finding.
|
2013-03-27 14:38:34 +01:00 |
|
Felix Ableitner
|
3dace753f2
|
Fixed map generation.
|
2013-03-27 14:37:32 +01:00 |
|
Felix Ableitner
|
eb2bcf1d6d
|
Shortened and improved path following code.
|
2013-03-25 16:58:13 +01:00 |
|
Felix Ableitner
|
ff65f6ceb6
|
Added Sprite::getRadius().
|
2013-03-19 20:51:56 +01:00 |
|
Felix Ableitner
|
1dfd878a20
|
Removed Pathfinder class.
|
2013-03-19 20:43:27 +01:00 |
|
Felix Ableitner
|
394ebc04c7
|
Improved onThink function structure.
|
2013-03-09 17:33:58 +01:00 |
|
Felix Ableitner
|
3d74314d22
|
Fixed rect-circle collisions not working on rect corners.
|
2013-03-05 00:36:22 +01:00 |
|
Felix Ableitner
|
3ea80fa5ed
|
Moved World::checkDelete into World::step, made checks debug only.
|
2013-03-03 22:02:53 +01:00 |
|
Felix Ableitner
|
12655e0319
|
Moved corpse dropping to Character::onDeath to allow overloading.
|
2013-03-03 21:33:01 +01:00 |
|
Felix Ableitner
|
310816eba6
|
Added collisions detection.
|
2013-03-03 21:32:49 +01:00 |
|
Felix Ableitner
|
9fd43d1d3a
|
Fixed bullet collisions.
|
2013-03-03 21:28:12 +01:00 |
|
Felix Ableitner
|
f51b8a1aaa
|
Fixed masking.
|
2013-03-03 21:27:40 +01:00 |
|
Felix Ableitner
|
637ea180c3
|
Replaced setTile with insertTile and removeTile.
|
2013-03-03 21:26:29 +01:00 |
|
Felix Ableitner
|
f0a9c3320d
|
Added automatic weapons.
|
2012-12-24 01:14:22 +01:00 |
|
Felix Ableitner
|
5433e14f51
|
Moved weapon file name from code to YAML.
|
2012-12-24 00:49:49 +01:00 |
|
Felix Ableitner
|
b6002eb6fd
|
Removed needless function.
|
2012-12-23 15:52:38 +01:00 |
|
Felix Ableitner
|
f384165e24
|
Merged Sprite and Body.
|
2012-12-23 15:50:49 +01:00 |
|
Felix Ableitner
|
88270ad28c
|
Removed redundant parameter.
|
2012-12-22 16:52:43 +01:00 |
|
Felix Ableitner
|
e6b6bc58fc
|
Re-implemented movement.
|
2012-12-22 16:52:29 +01:00 |
|
Felix Ableitner
|
21040de4dc
|
Fixed weapon firing direction.
|
2012-12-22 16:44:07 +01:00 |
|
Felix Ableitner
|
0eee81d574
|
Removed unused constructor.
|
2012-12-22 15:13:28 +01:00 |
|
Felix Ableitner
|
7c4eb47f2e
|
Removed string/vector typedefs.
|
2012-12-22 15:10:26 +01:00 |
|
Felix Ableitner
|
a157f0857d
|
Merged Collection into World.
|
2012-12-22 14:56:17 +01:00 |
|
Felix Ableitner
|
f42bdf5a24
|
Re-implemented Body funcionality (without library).
|
2012-12-22 13:44:17 +01:00 |
|
Felix Ableitner
|
6c83d3827a
|
Removed texture path param from Character.
|
2012-12-22 01:45:52 +01:00 |
|
Felix Ableitner
|
402cd138d3
|
Removed Instances class.
|
2012-12-22 01:44:36 +01:00 |
|
Felix Ableitner
|
d923e94541
|
Game: Merged tick() into loop(), removed getFps().
|
2012-12-22 01:24:44 +01:00 |
|
Felix Ableitner
|
e20c99b89f
|
Replaced all Box2D funcitonality with dummy behaviour.
|
2012-12-22 01:14:30 +01:00 |
|
Felix Ableitner
|
fbcbcc6902
|
Removed all Pathfinder functionality.
|
2012-12-22 00:56:31 +01:00 |
|
Felix Ableitner
|
99243ccd60
|
Fixed include guards and comments.
|
2012-12-22 00:51:42 +01:00 |
|
Felix Ableitner
|
fa5c64d043
|
Added hardcoded default values for YAML values.
|
2012-12-20 14:59:05 +01:00 |
|
Felix Ableitner
|
88db5d5324
|
Renamed Body to Corpse, Physical to Body.
|
2012-12-20 10:31:32 +01:00 |
|
Felix Ableitner
|
1e0d005a1b
|
Removed Cover class.
|
2012-11-13 19:58:17 +01:00 |
|
Felix Ableitner
|
27388c7af3
|
Fixed wrong include guard.
|
2012-10-21 17:27:24 +02:00 |
|
Felix Ableitner
|
38d97abd5c
|
Added YAML option to limit firing interval of weapons.
|
2012-10-19 15:44:45 +02:00 |
|
Felix Ableitner
|
fe7909ea7b
|
Changed Yaml to log missing files, files are actually closed.
|
2012-10-19 15:14:25 +02:00 |
|
Felix Ableitner
|
bb3ecf637b
|
Changed folder structure, moved files.
|
2012-10-14 18:14:06 +02:00 |
|
Felix Ableitner
|
2be3f13810
|
Moved path finding logic from Player to Character.
|
2012-10-13 19:36:33 +02:00 |
|
Felix Ableitner
|
f0753b4a3a
|
Updated documentation.
|
2012-10-13 19:28:46 +02:00 |
|