2d top down shooter set in a procedurally generated world.
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Felix Ableitner 12655e0319 Moved corpse dropping to Character::onDeath to allow overloading. 2013-03-03 21:33:01 +01:00
source Moved corpse dropping to Character::onDeath to allow overloading. 2013-03-03 21:33:01 +01:00