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0fccc7e3af
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Added custom crosshair.
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2013-08-19 02:35:52 +02:00 |
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212f52d555
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Added item pickup instruction whenever an item can be picked up
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2013-08-18 14:04:00 +02:00 |
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392afec39c
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Added automatic respawn on player death, enemies firing after death.
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2013-08-18 13:27:32 +02:00 |
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e469211e95
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Added Vector2 class to replace sf::Vector2, featuring comparison operator.
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2013-08-07 17:41:20 +02:00 |
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Felix Ableitner
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8bee607981
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Added Player Gadget names to GUI.
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2013-07-10 23:41:24 +02:00 |
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Felix Ableitner
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19dcda6b8c
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Added health widget to GUI.
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2013-07-06 14:37:16 +02:00 |
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Felix Ableitner
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9d133392bc
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Display weapon name on GUI.
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2013-07-06 13:38:15 +02:00 |
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Felix Ableitner
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9cc928e894
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Added weapon ammo/reloading, with GUI ammo widget.
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2013-06-25 17:44:40 +02:00 |
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Felix Ableitner
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a2de030cbc
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Removed TileManager.
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2013-04-29 16:49:16 +02:00 |
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Felix Ableitner
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5be4a65653
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Extracted Pathfinder class from World.
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2013-04-28 18:12:30 +02:00 |
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Felix Ableitner
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525e33fbc2
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Added random map generation.
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2013-04-11 20:44:00 +02:00 |
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Felix Ableitner
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c6cd8483e0
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Fixed Game class documentation.
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2013-04-05 14:19:52 +02:00 |
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Felix Ableitner
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273153709c
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Removed unneeded comments, improved documentation.
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2013-04-04 23:00:52 +02:00 |
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Felix Ableitner
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602a6a5e66
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Added explicit keyword to all constructors.
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2013-03-30 16:39:46 +01:00 |
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Felix Ableitner
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6e631e78d5
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Cleaned includes in .h files.
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2013-03-29 18:34:51 +01:00 |
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Felix Ableitner
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30de9e397b
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Moved Character handling to world, improved some includes.
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2013-03-29 17:59:35 +01:00 |
|
Felix Ableitner
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1dfd878a20
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Removed Pathfinder class.
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2013-03-19 20:43:27 +01:00 |
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Felix Ableitner
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f0a9c3320d
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Added automatic weapons.
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2012-12-24 01:14:22 +01:00 |
|
Felix Ableitner
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7c4eb47f2e
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Removed string/vector typedefs.
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2012-12-22 15:10:26 +01:00 |
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Felix Ableitner
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a157f0857d
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Merged Collection into World.
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2012-12-22 14:56:17 +01:00 |
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Felix Ableitner
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d923e94541
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Game: Merged tick() into loop(), removed getFps().
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2012-12-22 01:24:44 +01:00 |
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Felix Ableitner
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e20c99b89f
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Replaced all Box2D funcitonality with dummy behaviour.
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2012-12-22 01:14:30 +01:00 |
|
Felix Ableitner
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bb3ecf637b
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Changed folder structure, moved files.
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2012-10-14 18:14:06 +02:00 |
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Felix Ableitner
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9ff5edbcd5
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Added String typedef to std::string for easier changing.
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2012-10-11 23:28:54 +02:00 |
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Felix Ableitner
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a5386c7682
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Moved window creation to main().
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2012-10-01 10:47:42 +02:00 |
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Felix Ableitner
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178a040f54
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Moved all map/world generation to Game::generate().
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2012-10-01 10:15:38 +02:00 |
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Felix Ableitner
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197ef6b398
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Integrated Pathfinder class into Game/Player.
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2012-10-01 09:12:00 +02:00 |
|
Felix Ableitner
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17e628b083
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Added forward declarations (not for library types).
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2012-09-14 20:39:56 +02:00 |
|
Felix Ableitner
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45f0b31d57
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Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
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2012-09-10 17:26:37 +02:00 |
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