Felix Ableitner
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4067d351e5
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Changed Character subclasses to not have config as parameter.
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2013-05-02 13:31:26 +02:00 |
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Felix Ableitner
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079c4b539b
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Fixed collision detection.
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2013-05-01 19:07:47 +02:00 |
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Felix Ableitner
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a2de030cbc
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Removed TileManager.
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2013-04-29 16:49:16 +02:00 |
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Felix Ableitner
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3ee0c71857
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Moved raycast from TileManager to World.
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2013-04-29 16:10:22 +02:00 |
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Felix Ableitner
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39cfb89f5e
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Changed Generator to use enum instead of bool.
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2013-04-28 23:18:17 +02:00 |
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Felix Ableitner
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5be4a65653
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Extracted Pathfinder class from World.
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2013-04-28 18:12:30 +02:00 |
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Felix Ableitner
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454156eabe
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Removed unused function.
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2013-04-27 21:31:08 +02:00 |
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Felix Ableitner
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b52af711a0
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Changed tile generation, decreased tile size.
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2013-04-27 19:42:44 +02:00 |
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Felix Ableitner
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d585a82ada
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Fixed player path finding, made Character::move() private.
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2013-04-25 21:57:37 +02:00 |
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Felix Ableitner
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5db687147d
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Put mouse movement back in.
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2013-04-18 12:45:37 +02:00 |
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Felix Ableitner
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bbdd298ebe
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Removed TileManager::removeTile.
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2013-04-18 10:07:09 +02:00 |
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Felix Ableitner
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d98609063e
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Added very basic AI that moves and attacks.
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2013-04-05 16:54:51 +02:00 |
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Felix Ableitner
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c6cd8483e0
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Fixed Game class documentation.
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2013-04-05 14:19:52 +02:00 |
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Felix Ableitner
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48541059a0
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Removed unnecessary brackets on if.
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2013-04-04 23:13:08 +02:00 |
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Felix Ableitner
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273153709c
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Removed unneeded comments, improved documentation.
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2013-04-04 23:00:52 +02:00 |
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Felix Ableitner
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a094c01d55
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Added raycast.
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2013-04-04 22:50:40 +02:00 |
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Felix Ableitner
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602a6a5e66
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Added explicit keyword to all constructors.
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2013-03-30 16:39:46 +01:00 |
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Felix Ableitner
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0c29dac282
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Removed player right click movement.
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2013-03-30 02:38:16 +01:00 |
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Felix Ableitner
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a083708850
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Made direction param optional in Sprite::Data.
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2013-03-30 02:36:06 +01:00 |
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Felix Ableitner
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47d9882e77
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Changed code to use direction vector instead of angle.
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2013-03-30 02:30:11 +01:00 |
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Felix Ableitner
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a3f6b827bd
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Removed unneeded includes in .cpp files.
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2013-03-29 18:41:42 +01:00 |
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Felix Ableitner
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6e631e78d5
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Cleaned includes in .h files.
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2013-03-29 18:34:51 +01:00 |
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Felix Ableitner
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30de9e397b
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Moved Character handling to world, improved some includes.
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2013-03-29 17:59:35 +01:00 |
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Felix Ableitner
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1dfd878a20
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Removed Pathfinder class.
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2013-03-19 20:43:27 +01:00 |
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Felix Ableitner
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394ebc04c7
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Improved onThink function structure.
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2013-03-09 17:33:58 +01:00 |
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Felix Ableitner
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637ea180c3
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Replaced setTile with insertTile and removeTile.
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2013-03-03 21:26:29 +01:00 |
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Felix Ableitner
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f0a9c3320d
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Added automatic weapons.
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2012-12-24 01:14:22 +01:00 |
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Felix Ableitner
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f384165e24
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Merged Sprite and Body.
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2012-12-23 15:50:49 +01:00 |
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Felix Ableitner
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88270ad28c
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Removed redundant parameter.
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2012-12-22 16:52:43 +01:00 |
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Felix Ableitner
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7c4eb47f2e
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Removed string/vector typedefs.
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2012-12-22 15:10:26 +01:00 |
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Felix Ableitner
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a157f0857d
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Merged Collection into World.
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2012-12-22 14:56:17 +01:00 |
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Felix Ableitner
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f42bdf5a24
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Re-implemented Body funcionality (without library).
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2012-12-22 13:44:17 +01:00 |
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Felix Ableitner
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6c83d3827a
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Removed texture path param from Character.
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2012-12-22 01:45:52 +01:00 |
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Felix Ableitner
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402cd138d3
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Removed Instances class.
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2012-12-22 01:44:36 +01:00 |
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Felix Ableitner
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e20c99b89f
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Replaced all Box2D funcitonality with dummy behaviour.
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2012-12-22 01:14:30 +01:00 |
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Felix Ableitner
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88db5d5324
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Renamed Body to Corpse, Physical to Body.
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2012-12-20 10:31:32 +01:00 |
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Felix Ableitner
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1e0d005a1b
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Removed Cover class.
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2012-11-13 19:58:17 +01:00 |
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Felix Ableitner
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bb3ecf637b
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Changed folder structure, moved files.
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2012-10-14 18:14:06 +02:00 |
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