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f8726bcfb3
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Added new item sprite.
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2013-08-18 14:27:59 +02:00 |
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212f52d555
|
Added item pickup instruction whenever an item can be picked up
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2013-08-18 14:04:00 +02:00 |
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384ab6c486
|
Restore crosshair position after player death.
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2013-08-18 13:38:28 +02:00 |
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392afec39c
|
Added automatic respawn on player death, enemies firing after death.
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2013-08-18 13:27:32 +02:00 |
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e469211e95
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Added Vector2 class to replace sf::Vector2, featuring comparison operator.
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2013-08-07 17:41:20 +02:00 |
|
Felix Ableitner
|
19de12d62a
|
Allow to pick up dropped items.
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2013-07-21 10:52:50 +02:00 |
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Felix Ableitner
|
cb11a22bff
|
Added bind to swap Gadgets with 'F'.
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2013-07-13 00:01:57 +02:00 |
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Felix Ableitner
|
8bee607981
|
Added Player Gadget names to GUI.
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2013-07-10 23:41:24 +02:00 |
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Felix Ableitner
|
f160cfb2f3
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Added rotating shield gadget.
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2013-07-10 23:25:53 +02:00 |
|
Felix Ableitner
|
db3bf60b2c
|
Added abstract Gadget and Heal gadget.
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2013-07-08 16:57:37 +02:00 |
|
Felix Ableitner
|
19dcda6b8c
|
Added health widget to GUI.
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2013-07-06 14:37:16 +02:00 |
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Felix Ableitner
|
9d133392bc
|
Display weapon name on GUI.
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2013-07-06 13:38:15 +02:00 |
|
Felix Ableitner
|
60518e1eda
|
Added secondary weapon.
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2013-06-25 22:00:40 +02:00 |
|
Felix Ableitner
|
9cc928e894
|
Added weapon ammo/reloading, with GUI ammo widget.
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2013-06-25 17:44:40 +02:00 |
|
Felix Ableitner
|
51cf1d9c68
|
Added enemies back in.
Fixed a bug where Pathfinder areas were created incorrectly, also
added a debug draw function to Pathfinder
|
2013-06-21 17:40:39 +02:00 |
|
Felix Ableitner
|
0f5d0597fc
|
Changed collision resolving so sliding along walls is possible.
|
2013-05-26 20:16:36 +02:00 |
|
Felix Ableitner
|
12048ffc8c
|
Areas are now generated on the fly based on player position
|
2013-05-20 23:01:01 +02:00 |
|
Felix Ableitner
|
07826336c5
|
Disabled key repeat (not needed).
|
2013-05-20 13:18:01 +02:00 |
|
Felix Ableitner
|
4b222e9c7a
|
Switched to linux, updated sfml, thor.
|
2013-05-20 12:07:05 +02:00 |
|
Felix Ableitner
|
8ea278030d
|
Fixed Corpse not being rendered.
|
2013-05-08 11:30:02 +02:00 |
|
Felix Ableitner
|
73bb918a01
|
Added Generator::getEnemySpawns.
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2013-05-08 11:20:31 +02:00 |
|
Felix Ableitner
|
4067d351e5
|
Changed Character subclasses to not have config as parameter.
|
2013-05-02 13:31:26 +02:00 |
|
Felix Ableitner
|
027006c966
|
Fixed warnings.
|
2013-05-01 18:04:41 +02:00 |
|
Felix Ableitner
|
a2de030cbc
|
Removed TileManager.
|
2013-04-29 16:49:16 +02:00 |
|
Felix Ableitner
|
0fc271495d
|
Added Generator::getPlayerSpawn to find a valid spawn position.
|
2013-04-29 00:43:00 +02:00 |
|
Felix Ableitner
|
5be4a65653
|
Extracted Pathfinder class from World.
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2013-04-28 18:12:30 +02:00 |
|
Felix Ableitner
|
b52af711a0
|
Changed tile generation, decreased tile size.
|
2013-04-27 19:42:44 +02:00 |
|
Felix Ableitner
|
ca6943f37d
|
Added automatic area generation so path finding works on random maps.
|
2013-04-27 14:04:23 +02:00 |
|
Felix Ableitner
|
5db687147d
|
Put mouse movement back in.
|
2013-04-18 12:45:37 +02:00 |
|
Felix Ableitner
|
ef3553f74e
|
Improved random map generation.
|
2013-04-18 10:05:17 +02:00 |
|
Felix Ableitner
|
59b6885b15
|
Moved generator into subfolder.
|
2013-04-12 20:34:48 +02:00 |
|
Felix Ableitner
|
83b523ca70
|
Removed collision checks for non-moving sprites.
|
2013-04-12 20:31:43 +02:00 |
|
Felix Ableitner
|
525e33fbc2
|
Added random map generation.
|
2013-04-11 20:44:00 +02:00 |
|
Felix Ableitner
|
d98609063e
|
Added very basic AI that moves and attacks.
|
2013-04-05 16:54:51 +02:00 |
|
Felix Ableitner
|
48541059a0
|
Removed unnecessary brackets on if.
|
2013-04-04 23:13:08 +02:00 |
|
Felix Ableitner
|
273153709c
|
Removed unneeded comments, improved documentation.
|
2013-04-04 23:00:52 +02:00 |
|
Felix Ableitner
|
0c29dac282
|
Removed player right click movement.
|
2013-03-30 02:38:16 +01:00 |
|
Felix Ableitner
|
a3f6b827bd
|
Removed unneeded includes in .cpp files.
|
2013-03-29 18:41:42 +01:00 |
|
Felix Ableitner
|
6e631e78d5
|
Cleaned includes in .h files.
|
2013-03-29 18:34:51 +01:00 |
|
Felix Ableitner
|
30de9e397b
|
Moved Character handling to world, improved some includes.
|
2013-03-29 17:59:35 +01:00 |
|
Felix Ableitner
|
3dace753f2
|
Fixed map generation.
|
2013-03-27 14:37:32 +01:00 |
|
Felix Ableitner
|
1dfd878a20
|
Removed Pathfinder class.
|
2013-03-19 20:43:27 +01:00 |
|
Felix Ableitner
|
3ea80fa5ed
|
Moved World::checkDelete into World::step, made checks debug only.
|
2013-03-03 22:02:53 +01:00 |
|
Felix Ableitner
|
637ea180c3
|
Replaced setTile with insertTile and removeTile.
|
2013-03-03 21:26:29 +01:00 |
|
Felix Ableitner
|
f0a9c3320d
|
Added automatic weapons.
|
2012-12-24 01:14:22 +01:00 |
|
Felix Ableitner
|
7c4eb47f2e
|
Removed string/vector typedefs.
|
2012-12-22 15:10:26 +01:00 |
|
Felix Ableitner
|
a157f0857d
|
Merged Collection into World.
|
2012-12-22 14:56:17 +01:00 |
|
Felix Ableitner
|
402cd138d3
|
Removed Instances class.
|
2012-12-22 01:44:36 +01:00 |
|
Felix Ableitner
|
d923e94541
|
Game: Merged tick() into loop(), removed getFps().
|
2012-12-22 01:24:44 +01:00 |
|
Felix Ableitner
|
e20c99b89f
|
Replaced all Box2D funcitonality with dummy behaviour.
|
2012-12-22 01:14:30 +01:00 |
|