aa6df65e97
Also created Rectangle/Circle subclasses for sprite to handle collision detection and moved collision detection from World to CollisionModel (static methods). |
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.. | ||
abstract | ||
effects | ||
generator | ||
items | ||
particle | ||
sprites | ||
util | ||
Game.cpp | ||
Game.h | ||
main.cpp | ||
Pathfinder.cpp | ||
Pathfinder.h | ||
World.cpp | ||
World.h |