aa6df65e97
Also created Rectangle/Circle subclasses for sprite to handle collision detection and moved collision detection from World to CollisionModel (static methods). |
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.. | ||
Character.cpp | ||
Character.h | ||
Circle.cpp | ||
Circle.h | ||
CollisionModel.cpp | ||
CollisionModel.h | ||
Rectangle.cpp | ||
Rectangle.h | ||
Singleton.h | ||
Sprite.cpp | ||
Sprite.h |