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dungeon-gunner/source/effects
Felix Ableitner aa6df65e97 Changed sprites to always render as rectangle.
Also created Rectangle/Circle subclasses for sprite to handle
collision detection and moved collision detection from World to
CollisionModel (static methods).
2013-05-08 00:42:26 +02:00
..
Bullet.cpp Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
Bullet.h Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00