Commit Graph

16 Commits

Author SHA1 Message Date
Felix Ableitner a2de030cbc Removed TileManager. 2013-04-29 16:49:16 +02:00
Felix Ableitner 5be4a65653 Extracted Pathfinder class from World. 2013-04-28 18:12:30 +02:00
Felix Ableitner d585a82ada Fixed player path finding, made Character::move() private. 2013-04-25 21:57:37 +02:00
Felix Ableitner d98609063e Added very basic AI that moves and attacks. 2013-04-05 16:54:51 +02:00
Felix Ableitner a083708850 Made direction param optional in Sprite::Data. 2013-03-30 02:36:06 +01:00
Felix Ableitner 47d9882e77 Changed code to use direction vector instead of angle. 2013-03-30 02:30:11 +01:00
Felix Ableitner 30de9e397b Moved Character handling to world, improved some includes. 2013-03-29 17:59:35 +01:00
Felix Ableitner 1dfd878a20 Removed Pathfinder class. 2013-03-19 20:43:27 +01:00
Felix Ableitner 394ebc04c7 Improved onThink function structure. 2013-03-09 17:33:58 +01:00
Felix Ableitner 7c4eb47f2e Removed string/vector typedefs. 2012-12-22 15:10:26 +01:00
Felix Ableitner a157f0857d Merged Collection into World. 2012-12-22 14:56:17 +01:00
Felix Ableitner f42bdf5a24 Re-implemented Body funcionality (without library). 2012-12-22 13:44:17 +01:00
Felix Ableitner 6c83d3827a Removed texture path param from Character. 2012-12-22 01:45:52 +01:00
Felix Ableitner 402cd138d3 Removed Instances class. 2012-12-22 01:44:36 +01:00
Felix Ableitner 88db5d5324 Renamed Body to Corpse, Physical to Body. 2012-12-20 10:31:32 +01:00
Felix Ableitner bb3ecf637b Changed folder structure, moved files. 2012-10-14 18:14:06 +02:00