Commit Graph

19 Commits

Author SHA1 Message Date
Felix Ableitner 525e33fbc2 Added random map generation. 2013-04-11 20:44:00 +02:00
Felix Ableitner c6cd8483e0 Fixed Game class documentation. 2013-04-05 14:19:52 +02:00
Felix Ableitner 273153709c Removed unneeded comments, improved documentation. 2013-04-04 23:00:52 +02:00
Felix Ableitner 602a6a5e66 Added explicit keyword to all constructors. 2013-03-30 16:39:46 +01:00
Felix Ableitner 6e631e78d5 Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
Felix Ableitner 30de9e397b Moved Character handling to world, improved some includes. 2013-03-29 17:59:35 +01:00
Felix Ableitner 1dfd878a20 Removed Pathfinder class. 2013-03-19 20:43:27 +01:00
Felix Ableitner f0a9c3320d Added automatic weapons. 2012-12-24 01:14:22 +01:00
Felix Ableitner 7c4eb47f2e Removed string/vector typedefs. 2012-12-22 15:10:26 +01:00
Felix Ableitner a157f0857d Merged Collection into World. 2012-12-22 14:56:17 +01:00
Felix Ableitner d923e94541 Game: Merged tick() into loop(), removed getFps(). 2012-12-22 01:24:44 +01:00
Felix Ableitner e20c99b89f Replaced all Box2D funcitonality with dummy behaviour. 2012-12-22 01:14:30 +01:00
Felix Ableitner bb3ecf637b Changed folder structure, moved files. 2012-10-14 18:14:06 +02:00
Felix Ableitner 9ff5edbcd5 Added String typedef to std::string for easier changing. 2012-10-11 23:28:54 +02:00
Felix Ableitner a5386c7682 Moved window creation to main(). 2012-10-01 10:47:42 +02:00
Felix Ableitner 178a040f54 Moved all map/world generation to Game::generate(). 2012-10-01 10:15:38 +02:00
Felix Ableitner 197ef6b398 Integrated Pathfinder class into Game/Player. 2012-10-01 09:12:00 +02:00
Felix Ableitner 17e628b083 Added forward declarations (not for library types). 2012-09-14 20:39:56 +02:00
Felix Ableitner 45f0b31d57 Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
2012-09-10 17:26:37 +02:00