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dungeon-gunner/source
2013-08-20 21:44:11 +02:00
..
abstract Allow changing Tile type after insertion. 2013-08-20 21:44:11 +02:00
effects Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
generator Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
items Added new item sprite. 2013-08-18 14:27:59 +02:00
sprites Allow changing Tile type after insertion. 2013-08-20 21:44:11 +02:00
util Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
Game.cpp Added custom crosshair. 2013-08-19 02:35:52 +02:00
Game.h Added custom crosshair. 2013-08-19 02:35:52 +02:00
main.cpp Drop primary weapon on death. 2013-07-14 21:56:44 +02:00
Pathfinder.cpp Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
Pathfinder.h Added Vector2 class to replace sf::Vector2, featuring comparison operator. 2013-08-07 17:41:20 +02:00
World.cpp Added item pickup instruction whenever an item can be picked up 2013-08-18 14:04:00 +02:00
World.h Added item pickup instruction whenever an item can be picked up 2013-08-18 14:04:00 +02:00