|
fdf20428b0
|
Moved class member initializations into class definitions.
|
2013-09-01 23:03:40 +02:00 |
|
|
854a6438f7
|
Fixed player spawning on walls.
|
2013-09-01 22:13:56 +02:00 |
|
Felix Ableitner
|
7644ca2db0
|
Allow to disable logging by #defining "RELEASE".
|
2013-09-01 21:25:36 +02:00 |
|
|
bf87454682
|
Increased resolution.
|
2013-08-31 23:07:07 +02:00 |
|
|
7c2848972f
|
Improved enemy item selection by adjusting to player items.
|
2013-08-31 23:00:49 +02:00 |
|
|
0daf1cf6d6
|
Player does not get any gadgets on spawn now.
|
2013-08-30 15:35:20 +02:00 |
|
|
55fbf1be20
|
Added Ring of Fire gadget.
|
2013-08-30 15:33:23 +02:00 |
|
|
624ce8daaa
|
Fixed weapon pickup not working and crashing.
|
2013-08-29 22:42:45 +02:00 |
|
|
6b1e8d906f
|
Random item is dropped on death.
|
2013-08-29 21:53:14 +02:00 |
|
|
7bb08ed447
|
Added random weapons for enemies, also added setFirst/SecondWeapon to Character.
|
2013-08-29 21:39:18 +02:00 |
|
|
b45dd01c72
|
Fixed respawn/health problems after shotgun death.
|
2013-08-25 22:49:52 +02:00 |
|
|
21fa8ce0c5
|
Changed folder structure.
|
2013-08-25 22:47:34 +02:00 |
|
|
4175ed5423
|
Renamed source/ to src/ and resources/ to res/.
|
2013-08-22 22:51:06 +02:00 |
|
|
b9cd2f3b87
|
Fixed weapons automatically firing immediately after pickup.
|
2013-08-20 21:57:51 +02:00 |
|
|
bc418263f1
|
Added new drawing category decoration to seperate corpse and item.
|
2013-08-20 21:53:10 +02:00 |
|
|
56da38792f
|
Rooms are now automatically connected by pathfinding algorithm.
|
2013-08-20 21:46:59 +02:00 |
|
|
9db73a7b93
|
Allow changing Tile type after insertion.
|
2013-08-20 21:44:11 +02:00 |
|
|
0fccc7e3af
|
Added custom crosshair.
|
2013-08-19 02:35:52 +02:00 |
|
|
2709f0a505
|
Imporved corpse sprite.
|
2013-08-18 14:36:59 +02:00 |
|
|
f8726bcfb3
|
Added new item sprite.
|
2013-08-18 14:27:59 +02:00 |
|
|
212f52d555
|
Added item pickup instruction whenever an item can be picked up
|
2013-08-18 14:04:00 +02:00 |
|
|
384ab6c486
|
Restore crosshair position after player death.
|
2013-08-18 13:38:28 +02:00 |
|
|
b5514b6af9
|
Renamed method.
|
2013-08-18 13:32:54 +02:00 |
|
|
392afec39c
|
Added automatic respawn on player death, enemies firing after death.
|
2013-08-18 13:27:32 +02:00 |
|
|
28b086fdc4
|
Changed World::getNearestItem to getNearbySprites for better reusability.
|
2013-08-18 13:13:49 +02:00 |
|
|
e469211e95
|
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
|
2013-08-07 17:41:20 +02:00 |
|
|
602cc605e8
|
Changed procedural generation to use minimum spanning trees.
|
2013-08-07 00:13:04 +02:00 |
|
Felix Ableitner
|
5b3020ad3d
|
Revert "Changed .gitignore for Code::Blocks."
This reverts commit 7ed5c8ed8d .
|
2013-08-05 16:57:30 +02:00 |
|
Felix Ableitner
|
260bb46ac6
|
Added documentation.
|
2013-07-21 11:02:14 +02:00 |
|
Felix Ableitner
|
fd141bda9c
|
Updated readme (controls and dependencies).
|
2013-07-21 10:58:28 +02:00 |
|
Felix Ableitner
|
7ed5c8ed8d
|
Changed .gitignore for Code::Blocks.
|
2013-07-21 10:54:39 +02:00 |
|
Felix Ableitner
|
19de12d62a
|
Allow to pick up dropped items.
|
2013-07-21 10:52:50 +02:00 |
|
Felix Ableitner
|
9401ea53c1
|
Drop primary weapon on death.
|
2013-07-14 21:56:44 +02:00 |
|
Felix Ableitner
|
cb11a22bff
|
Added bind to swap Gadgets with 'F'.
|
2013-07-13 00:01:57 +02:00 |
|
Felix Ableitner
|
8bee607981
|
Added Player Gadget names to GUI.
|
2013-07-10 23:41:24 +02:00 |
|
Felix Ableitner
|
f160cfb2f3
|
Added rotating shield gadget.
|
2013-07-10 23:25:53 +02:00 |
|
Felix Ableitner
|
16ad937c57
|
Added collision detection for rotated rectangles.
|
2013-07-09 22:29:56 +02:00 |
|
Felix Ableitner
|
db3bf60b2c
|
Added abstract Gadget and Heal gadget.
|
2013-07-08 16:57:37 +02:00 |
|
Felix Ableitner
|
19dcda6b8c
|
Added health widget to GUI.
|
2013-07-06 14:37:16 +02:00 |
|
Felix Ableitner
|
9d133392bc
|
Display weapon name on GUI.
|
2013-07-06 13:38:15 +02:00 |
|
Felix Ableitner
|
203a34f0a0
|
Added knife.
|
2013-07-06 13:22:55 +02:00 |
|
Felix Ableitner
|
60518e1eda
|
Added secondary weapon.
|
2013-06-25 22:00:40 +02:00 |
|
Felix Ableitner
|
ef0fa839b9
|
Added option for different bullet spread during movement.
|
2013-06-25 21:35:58 +02:00 |
|
Felix Ableitner
|
e04d684352
|
Added bullet spread and Heavy Machine Gun.
|
2013-06-25 21:28:22 +02:00 |
|
Felix Ableitner
|
6923092c3b
|
Added shotgun/auto shotgun, removed Particle/Emitter.
|
2013-06-25 21:02:08 +02:00 |
|
Felix Ableitner
|
db662808c2
|
Moved damage, speed from bullet to weapon, added pistol, rifle.
|
2013-06-25 18:31:27 +02:00 |
|
Felix Ableitner
|
b5b3ea33f8
|
Added C++11 override keyword.
|
2013-06-25 18:12:50 +02:00 |
|
Felix Ableitner
|
d06efe5257
|
Removed useless constants for yaml fields/filenames.
|
2013-06-25 17:51:06 +02:00 |
|
Felix Ableitner
|
9cc928e894
|
Added weapon ammo/reloading, with GUI ammo widget.
|
2013-06-25 17:44:40 +02:00 |
|
Felix Ableitner
|
fd7173adee
|
Changed Enemies to look into movement direction.
|
2013-06-21 18:00:38 +02:00 |
|