Commit Graph

28 Commits

Author SHA1 Message Date
Felix Ableitner 3ea80fa5ed Moved World::checkDelete into World::step, made checks debug only. 2013-03-03 22:02:53 +01:00
Felix Ableitner 637ea180c3 Replaced setTile with insertTile and removeTile. 2013-03-03 21:26:29 +01:00
Felix Ableitner f0a9c3320d Added automatic weapons. 2012-12-24 01:14:22 +01:00
Felix Ableitner 7c4eb47f2e Removed string/vector typedefs. 2012-12-22 15:10:26 +01:00
Felix Ableitner a157f0857d Merged Collection into World. 2012-12-22 14:56:17 +01:00
Felix Ableitner 402cd138d3 Removed Instances class. 2012-12-22 01:44:36 +01:00
Felix Ableitner d923e94541 Game: Merged tick() into loop(), removed getFps(). 2012-12-22 01:24:44 +01:00
Felix Ableitner e20c99b89f Replaced all Box2D funcitonality with dummy behaviour. 2012-12-22 01:14:30 +01:00
Felix Ableitner 88db5d5324 Renamed Body to Corpse, Physical to Body. 2012-12-20 10:31:32 +01:00
Felix Ableitner 1e0d005a1b Removed Cover class. 2012-11-13 19:58:17 +01:00
Felix Ableitner bb3ecf637b Changed folder structure, moved files. 2012-10-14 18:14:06 +02:00
Felix Ableitner 11da25ce69 Minor code changes.
Moved template function definitions out of class definitions.
Moved Instances to util/.
2012-10-13 13:13:19 +02:00
Felix Ableitner c93a6b0c9e Added Yaml config to all Sprite subclasses (except tiles). 2012-10-12 20:50:24 +02:00
Felix Ableitner 9ff5edbcd5 Added String typedef to std::string for easier changing. 2012-10-11 23:28:54 +02:00
Felix Ableitner cdeac690f2 Added Instances class to pass major objects in c'tors. 2012-10-04 19:10:12 +02:00
Felix Ableitner 484bba13c8 Renamed Actor to Character. 2012-10-01 11:02:44 +02:00
Felix Ableitner a5386c7682 Moved window creation to main(). 2012-10-01 10:47:42 +02:00
Felix Ableitner 178a040f54 Moved all map/world generation to Game::generate(). 2012-10-01 10:15:38 +02:00
Felix Ableitner 8d295df943 Replaced enum with enum class where possible. 2012-10-01 10:01:58 +02:00
Felix Ableitner 197ef6b398 Integrated Pathfinder class into Game/Player. 2012-10-01 09:12:00 +02:00
Felix Ableitner 3cc8c93845 Removed Collection::Level, using Physical::Category order instead. 2012-09-16 20:33:00 +02:00
Felix Ableitner 69eca24bd2 Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
Felix Ableitner 98fb433dbf Added direct movement via WASD keys. 2012-09-13 13:00:50 +02:00
Felix Ableitner a793cc8933 Merged invalid branch. 2012-09-12 14:21:57 +02:00
Felix Ableitner 4419a76dfa Added Enemy class. 2012-09-11 16:22:47 +02:00
Felix Ableitner 34f0f95bce Changed Player initial position to be passed in constructor. 2012-09-10 17:54:17 +02:00
Felix Ableitner 45f0b31d57 Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
2012-09-10 17:26:37 +02:00
Felix Ableitner 125cd747fa Initial commit after git corruption, old repo deleted. 2012-09-09 22:55:14 +02:00