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dungeon-gunner/source/abstract
Felix Ableitner afdd8a03b1 Character: Moved setDelete from onDeath to onDamage.
This means the default implemenation does not need to be called
by implementations.
2012-10-04 19:30:50 +02:00
..
Character.cpp Character: Moved setDelete from onDeath to onDamage. 2012-10-04 19:30:50 +02:00
Character.h Moved creation of Body from Enemy to Character. 2012-10-04 19:24:46 +02:00
Physical.cpp Added getter functions for size, solid and static properties. 2012-09-28 18:43:28 +02:00
Physical.h Added getter functions for size, solid and static properties. 2012-09-28 18:43:28 +02:00
Sprite.cpp Added comments and clarified headers. 2012-09-16 21:32:31 +02:00
Sprite.h Added comments and clarified headers. 2012-09-16 21:32:31 +02:00