## About
2d top down shooter with tactical gameplay set in a procedurally generated world.
## Controls
WASD: walk
Mouse: aim
Left Mouse Button: shoot
R: reload
Q: use left gadget
E: use right gadget
F: pick up item or swap gadgets
Esc: exit game
## Dependencies
- SFML
- Thor
- yaml-cpp
- TGUI
- Let There Be Light
## Texture used
Player/Enemy (modified): http://opengameart.org/content/top-down-runner
Tiles (modified): http://opengameart.org/content/metalstone-textures
Item: http://opengameart.org/content/random-adventure-kit
Crosshair: http://opengameart.org/content/20-crosshairs-for-re
Health Orb: http://opengameart.org/content/magic-orbs