## About 2d top down shooter with tactical gameplay set in a procedurally generated world. ## Controls WASD: walk Mouse: aim Left Mouse Button: shoot R: reload Q: use left gadget E: use right gadget F: pick up item or swap gadgets Esc: exit game ## Dependencies - SFML - Thor - yaml-cpp - TGUI - Let There Be Light ## Texture used Player/Enemy (modified): http://opengameart.org/content/top-down-runner Tiles (modified): http://opengameart.org/content/metalstone-textures Item: http://opengameart.org/content/random-adventure-kit Crosshair: http://opengameart.org/content/20-crosshairs-for-re Health Orb: http://opengameart.org/content/magic-orbs