2d top down shooter set in a procedurally generated world.
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README.txt |
## About 2d top down shooter with tactical gameplay set in a procedurally generated world. ## Controls WASD: move Mouse: look Lmb: shoot Rmb: walk to position R: reload Q: use left Gadget E: use right Gadget F: pick up item or swap Gadgets Esc: exit ## Dependencies - SFML - Thor - yaml-cpp - TGUI - Let There Be Light ## Texture used Player/Enemy (modified): http://opengameart.org/content/top-down-runner Tiles (modified): http://opengameart.org/content/metalstone-textures Item: http://opengameart.org/content/random-adventure-kit Crosshair: http://opengameart.org/content/20-crosshairs-for-re Health Orb: http://opengameart.org/content/magic-orbs