Added config file for resolution and window style.

This commit is contained in:
Felix Ableitner 2013-09-17 23:18:12 +02:00
parent 518ec95549
commit cfa93ca213
2 changed files with 17 additions and 3 deletions

4
res/yaml/window.yaml Normal file
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@ -0,0 +1,4 @@
resolution_width: 1024
resolution_height: 768
fullscreen: false
borderless: false

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@ -17,12 +17,22 @@
*/
int main(int argc, char* argv[]) {
Yaml::setFolder("res/yaml/");
Loader::i().setFolder("res/");
Loader::i().setSubFolder<sf::Texture>("textures/");
tgui::Window window(sf::VideoMode(1024, 768, 32), "Dungeon Gunner",
sf::Style::Close | sf::Style::Titlebar);
Yaml windowConfig("window.yaml");
sf::VideoMode mode(windowConfig.get("resolution_width", 800),
windowConfig.get("resolution_height", 600),
32);
sf::Uint32 style;
if (windowConfig.get("fullscreen", false))
style = sf::Style::Fullscreen;
else if (windowConfig.get("borderless", false))
style = sf::Style::None;
else
style = sf::Style::Titlebar;
tgui::Window window(mode, "Dungeon Gunner", style);
Vector2f::SCREEN_HEIGHT = window.getSize().y;
if (!window.globalFont.loadFromFile("res/DejaVuSans.ttf"))