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dungeon-gunner/source
Felix Ableitner bbdd298ebe Removed TileManager::removeTile. 2013-04-18 10:07:09 +02:00
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abstract Removed collision checks for non-moving sprites. 2013-04-12 20:31:43 +02:00
effects Removed unneeded comments, improved documentation. 2013-04-04 23:00:52 +02:00
generator Improved random map generation. 2013-04-18 10:05:17 +02:00
items Removed unnecessary brackets on if. 2013-04-04 23:13:08 +02:00
particle Removed unneeded comments, improved documentation. 2013-04-04 23:00:52 +02:00
sprites Removed TileManager::removeTile. 2013-04-18 10:07:09 +02:00
util Added very basic AI that moves and attacks. 2013-04-05 16:54:51 +02:00
Game.cpp Improved random map generation. 2013-04-18 10:05:17 +02:00
Game.h Added random map generation. 2013-04-11 20:44:00 +02:00
World.cpp Removed collision checks for non-moving sprites. 2013-04-12 20:31:43 +02:00
World.h Improved path finding wall avoidance (more distance). 2013-04-05 16:58:37 +02:00
main.cpp Added Yaml config for bullet. 2012-10-12 19:22:53 +02:00