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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
bbdd298ebe
dungeon-gunner
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History
Felix Ableitner
bbdd298ebe
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00
..
abstract
Removed collision checks for non-moving sprites.
2013-04-12 20:31:43 +02:00
effects
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
generator
Improved random map generation.
2013-04-18 10:05:17 +02:00
items
Removed unnecessary brackets on if.
2013-04-04 23:13:08 +02:00
particle
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
sprites
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00
util
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Game.cpp
Improved random map generation.
2013-04-18 10:05:17 +02:00
Game.h
Added random map generation.
2013-04-11 20:44:00 +02:00
main.cpp
Added Yaml config for bullet.
2012-10-12 19:22:53 +02:00
World.cpp
Removed collision checks for non-moving sprites.
2013-04-12 20:31:43 +02:00
World.h
Improved path finding wall avoidance (more distance).
2013-04-05 16:58:37 +02:00