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dungeon-gunner/source/sprite
Felix Ableitner 9ff5edbcd5 Added String typedef to std::string for easier changing. 2012-10-11 23:28:54 +02:00
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Body.cpp Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
Body.h Added forward declarations (not for library types). 2012-09-14 20:39:56 +02:00
Cover.cpp Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00
Cover.h Added comments and clarified headers. 2012-09-16 21:32:31 +02:00
Enemy.cpp Moved creation of Body from Enemy to Character. 2012-10-04 19:24:46 +02:00
Enemy.h Moved creation of Body from Enemy to Character. 2012-10-04 19:24:46 +02:00
Player.cpp Added String typedef to std::string for easier changing. 2012-10-11 23:28:54 +02:00
Player.h Added Instances class to pass major objects in c'tors. 2012-10-04 19:10:12 +02:00