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dungeon-gunner/source
2013-06-21 17:40:26 +02:00
..
abstract Added YAML size attribute to circle sprites (for correct bullet size). 2013-05-27 17:42:36 +02:00
effects Fixed firing. 2013-05-26 20:44:59 +02:00
generator Added own SimplexNoise class, cache noise values. 2013-06-21 17:40:26 +02:00
items Fixed firing. 2013-05-26 20:44:59 +02:00
particle Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
sprites Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
util Added logging on area generation. 2013-05-26 20:57:37 +02:00
Game.cpp Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Game.h Removed TileManager. 2013-04-29 16:49:16 +02:00
main.cpp Added Yaml config for bullet. 2012-10-12 19:22:53 +02:00
Pathfinder.cpp Changed containers used by Pathfinder::astarArea. 2013-05-02 13:21:55 +02:00
Pathfinder.h Changed containers used by Pathfinder::astarArea. 2013-05-02 13:21:55 +02:00
World.cpp Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
World.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00