This repository has been archived on 2019-12-07. You can view files and clone it, but cannot push or open issues or pull requests.
dungeon-gunner/source
Felix Ableitner 69eca24bd2 Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
..
abstract Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
effects Changed Player, Enemy and Bullet to use circle for collision model. 2012-09-13 14:35:04 +02:00
items Merged invalid branch. 2012-09-12 14:21:57 +02:00
particle Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00
sprite Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
util Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00
Game.cpp Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
Game.h Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00
TileManager.cpp Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00
TileManager.h Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00
main.cpp Initial commit after git corruption, old repo deleted. 2012-09-10 17:26:37 +02:00