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dungeon-gunner/source/particle
Felix Ableitner aa6df65e97 Changed sprites to always render as rectangle.
Also created Rectangle/Circle subclasses for sprite to handle
collision detection and moved collision detection from World to
CollisionModel (static methods).
2013-05-08 00:42:26 +02:00
..
Emitter.cpp Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
Emitter.h Removed unneeded comments, improved documentation. 2013-04-04 23:00:52 +02:00
Particle.cpp Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
Particle.h Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00