Commit Graph

12 Commits

Author SHA1 Message Date
Felix Ableitner 3cc8c93845 Removed Collection::Level, using Physical::Category order instead. 2012-09-16 20:33:00 +02:00
Felix Ableitner dbfa7c10c2 Resolved conflict (missed earlier). 2012-09-15 15:28:15 +02:00
Felix Ableitner 69eca24bd2 Added Body class to be dropped by Enemy on death. 2012-09-14 20:33:32 +02:00
Felix Ableitner 2f8e91c3b7 Added option to use circle as collision model. 2012-09-13 14:34:36 +02:00
Felix Ableitner 188fa2907b Fixed angle setters/getters in Physical. 2012-09-13 13:35:16 +02:00
Felix Ableitner a793cc8933 Merged invalid branch. 2012-09-12 14:21:57 +02:00
Felix Ableitner 09e0a5f2d2 Added documentation. 2012-09-11 19:37:19 +02:00
Felix Ableitner f09eee6828 Clarified documentation. 2012-09-11 16:22:02 +02:00
Felix Ableitner 3690860a5d Disabled bullet pushback via mass. 2012-09-11 16:19:16 +02:00
Felix Ableitner 19569a0443 Removed unnecessary switch. 2012-09-11 16:08:38 +02:00
Felix Ableitner 45f0b31d57 Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
2012-09-10 17:26:37 +02:00
Felix Ableitner 125cd747fa Initial commit after git corruption, old repo deleted. 2012-09-09 22:55:14 +02:00