Commit Graph

9 Commits

Author SHA1 Message Date
Felix Ableitner fa5c64d043 Added hardcoded default values for YAML values. 2012-12-20 14:59:05 +01:00
Felix Ableitner 88db5d5324 Renamed Body to Corpse, Physical to Body. 2012-12-20 10:31:32 +01:00
Felix Ableitner 99da2acd01 Allowed Sprite size to be optionally set in code (for Cover). 2012-10-13 12:54:09 +02:00
Felix Ableitner 516633a374 Removed secondary Sprite constructor (now only via Yaml). 2012-10-13 12:48:16 +02:00
Felix Ableitner 9b61304d1e Changed Physical size to be passed via Yaml. 2012-10-13 12:38:05 +02:00
Felix Ableitner d7013ce63a Added Yaml config to Sprite (for texture file). 2012-10-12 20:59:33 +02:00
Felix Ableitner 9ff5edbcd5 Added String typedef to std::string for easier changing. 2012-10-11 23:28:54 +02:00
Felix Ableitner 77d78b3936 Added comments and clarified headers. 2012-09-16 21:32:31 +02:00
Felix Ableitner 45f0b31d57 Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
2012-09-10 17:26:37 +02:00