Commit graph

18 commits

Author SHA1 Message Date
831975cf10 Moved generation parameters to yaml. 2013-09-03 00:36:38 +02:00
9c4feb7636 Added Health Orb to be randomly dropped by Characters and heal player. 2013-09-02 21:58:11 +02:00
b526a291d7 Fixed crash. 2013-09-02 19:28:54 +02:00
2f3ed4b14d Fixed rooms not always being connected. 2013-09-02 19:20:01 +02:00
8c5d3a32cf Merged ResourceManager into Loader. 2013-09-02 18:35:36 +02:00
fdf20428b0 Moved class member initializations into class definitions. 2013-09-01 23:03:40 +02:00
854a6438f7 Fixed player spawning on walls. 2013-09-01 22:13:56 +02:00
Felix Ableitner
7644ca2db0 Allow to disable logging by #defining "RELEASE". 2013-09-01 21:25:36 +02:00
bf87454682 Increased resolution. 2013-08-31 23:07:07 +02:00
7c2848972f Improved enemy item selection by adjusting to player items. 2013-08-31 23:00:49 +02:00
0daf1cf6d6 Player does not get any gadgets on spawn now. 2013-08-30 15:35:20 +02:00
55fbf1be20 Added Ring of Fire gadget. 2013-08-30 15:33:23 +02:00
624ce8daaa Fixed weapon pickup not working and crashing. 2013-08-29 22:42:45 +02:00
6b1e8d906f Random item is dropped on death. 2013-08-29 21:53:14 +02:00
7bb08ed447 Added random weapons for enemies, also added setFirst/SecondWeapon to Character. 2013-08-29 21:39:18 +02:00
b45dd01c72 Fixed respawn/health problems after shotgun death. 2013-08-25 22:49:52 +02:00
21fa8ce0c5 Changed folder structure. 2013-08-25 22:47:34 +02:00
4175ed5423 Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00