Felix Ableitner
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11da25ce69
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Minor code changes.
Moved template function definitions out of class definitions.
Moved Instances to util/.
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2012-10-13 13:13:19 +02:00 |
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Felix Ableitner
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516633a374
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Removed secondary Sprite constructor (now only via Yaml).
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2012-10-13 12:48:16 +02:00 |
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Felix Ableitner
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c93a6b0c9e
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Added Yaml config to all Sprite subclasses (except tiles).
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2012-10-12 20:50:24 +02:00 |
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Felix Ableitner
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cdeac690f2
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Added Instances class to pass major objects in c'tors.
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2012-10-04 19:10:12 +02:00 |
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Felix Ableitner
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f4bb9a5dae
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Made Character a subclass of Sprite.
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2012-10-01 11:13:26 +02:00 |
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Felix Ableitner
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484bba13c8
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Renamed Actor to Character.
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2012-10-01 11:02:44 +02:00 |
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Felix Ableitner
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8d295df943
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Replaced enum with enum class where possible.
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2012-10-01 10:01:58 +02:00 |
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Felix Ableitner
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197ef6b398
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Integrated Pathfinder class into Game/Player.
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2012-10-01 09:12:00 +02:00 |
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Felix Ableitner
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17e628b083
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Added forward declarations (not for library types).
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2012-09-14 20:39:56 +02:00 |
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Felix Ableitner
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98fb433dbf
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Added direct movement via WASD keys.
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2012-09-13 13:00:50 +02:00 |
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Felix Ableitner
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a793cc8933
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Merged invalid branch.
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2012-09-12 14:21:57 +02:00 |
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Felix Ableitner
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e2a48470e5
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Added constant for player size.
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2012-09-11 21:12:34 +02:00 |
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Felix Ableitner
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34f0f95bce
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Changed Player initial position to be passed in constructor.
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2012-09-10 17:54:17 +02:00 |
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Felix Ableitner
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45f0b31d57
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Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
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2012-09-10 17:26:37 +02:00 |
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Felix Ableitner
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125cd747fa
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Initial commit after git corruption, old repo deleted.
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2012-09-09 22:55:14 +02:00 |
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