/*
* Enemy.h
*
* Created on: 10.09.2012
* Author: Felix
*/
#ifndef DG_ENEMY_H_
#define DG_ENEMY_H
#include "../abstract/Character.h"
class World;
class Enemy : public Character {
public:
explicit Enemy(World& world, Pathfinder& pathfinder,
const Vector2f& position);
private:
virtual void onThink(int elapsed) override;
};
#endif /* DG_ENEMY_H_ */