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48 lines
3.4 KiB
Markdown
48 lines
3.4 KiB
Markdown
## syncthing-android
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[![tip for next commit](https://tip4commit.com/projects/914.svg)](https://tip4commit.com/github/Nutomic/syncthing-android)
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A wrapper of [syncthing](https://github.com/syncthing/syncthing) for Android.
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<img src="graphics/screenshot_phone_1.png" alt="screenshot 1" width="200" />
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<img src="graphics/screenshot_phone_2.png" alt="screenshot 2" width="200" />
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<img src="graphics/screenshot_phone_3.png" alt="screenshot 3" width="200" />
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[![Get it on Google Play](https://developer.android.com/images/brand/en_generic_rgb_wo_60.png)](https://play.google.com/store/apps/details?id=com.nutomic.syncthingandroid) [![Get it on F-Droid](https://f-droid.org/wiki/images/0/06/F-Droid-button_get-it-on.png)](https://f-droid.org/repository/browse/?fdid=com.nutomic.syncthingandroid)
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## Requirements
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- sudo apt-get install build-essential
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- Android SDK 19+ and the Android Support Repository are required.
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- Use `git clone --recursive https://github.com/Nutomic/syncthing-android` to download the source and its submodules.
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## Building
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Use `gradlew assembleDebug` to compile the APK.
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Note: Gradlew is a gradle wrapper which allows to specify the gradle version. Use `gradle -b gradle/wrapper/build.xml wrapper` to create your own gradlew instance. Then add it to your path using `export PATH=$PATH:$(pwd)/gradle/wrapper`.
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The build process follows three phases:
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- It downloads and compiles Golang v1.3 for x86 and ARM cross-compilation: Syncthing-android depends on Syncthing "native" (https://github.com/syncthing/syncthing) and this requires Go v1.3.
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- The Syncthing native libraries are compiled for the different architectures using `gradlew buildNative`.
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- The final APK is built using the `gradlew assembleDebug` task.
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## Getting Syncthing without building natively
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To get Syncthing app for Android running on you device/emulator the native syncthing binary has to be available. There are multiple ways to get the native syncthing binary:
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- open the Syncthing apk (the one taken from the play store) running on your device as a zip, extract the `lib/` folder into your project directory and rename it to `libs/`.
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- Depending on your target architecture, download `syncthing-linux-386`, `syncthing-linux-armv5`, `syncthing-linux-armv7` or `syncthing-linux-mips` from [syncthing releases](https://github.com/calmh/syncthing/releases), and extract the binary to `libs/x86/libsyncthing.so`, `libs/armeabi/libsyncthing.so`, `libs/armeabi-v7a/libsyncthing.so` or `libs/mips/libsyncthing.so` respectively.
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## Development Notes
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It is recommended to change the GUI and Listen Address ports for the debug app, eg to 8081 and 22001 respectively.
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The syncthing backend used for this android application provides a web interface by default. It can be accessed via the Settings menu -> 'Web GUI'. It is quite helpful to access this web interface from your development machine. Read [android documentation](http://developer.android.com/tools/devices/emulator.html#redirection) on how to access the network of your emulator. Or use the following steps to connect to the single currently running emulator/AVD.
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- `telnet localhost 5554`
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- `redir add tcp:18080:8080`
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- Start syncthing app on your emulator and access the web interface from you favorite browser of your development machine via [http://127.0.0.1:18080](http://127.0.0.1:18080)
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## License
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All code is licensed under the [MIT License](https://github.com/Nutomic/syncthing-android/blob/master/LICENSE).
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