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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
f0753b4a3a
dungeon-gunner
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source
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sprite
History
Felix Ableitner
c1c461f8e2
Moved Weapon from Player to Character.
2012-10-13 18:58:15 +02:00
..
Body.cpp
Changed Physical size to be passed via Yaml.
2012-10-13 12:38:05 +02:00
Body.h
Added Yaml config to all Sprite subclasses (except tiles).
2012-10-12 20:50:24 +02:00
Cover.cpp
Allowed Sprite size to be optionally set in code (for Cover).
2012-10-13 12:54:09 +02:00
Cover.h
Added Yaml config to all Sprite subclasses (except tiles).
2012-10-12 20:50:24 +02:00
Enemy.cpp
Changed Physical size to be passed via Yaml.
2012-10-13 12:38:05 +02:00
Enemy.h
Minor code changes.
2012-10-13 13:13:19 +02:00
Player.cpp
Moved Weapon from Player to Character.
2012-10-13 18:58:15 +02:00
Player.h
Moved Weapon from Player to Character.
2012-10-13 18:58:15 +02:00