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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
d923e94541
dungeon-gunner
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source
History
Felix Ableitner
d923e94541
Game: Merged tick() into loop(), removed getFps().
2012-12-22 01:24:44 +01:00
..
abstract
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
effects
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
items
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
particle
Renamed Body to Corpse, Physical to Body.
2012-12-20 10:31:32 +01:00
sprites
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
types
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
util
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
Game.cpp
Game: Merged tick() into loop(), removed getFps().
2012-12-22 01:24:44 +01:00
Game.h
Game: Merged tick() into loop(), removed getFps().
2012-12-22 01:24:44 +01:00
main.cpp
Added Yaml config for bullet.
2012-10-12 19:22:53 +02:00
World.cpp
Removed all Pathfinder functionality.
2012-12-22 00:56:31 +01:00
World.h
Removed all Pathfinder functionality.
2012-12-22 00:56:31 +01:00