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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
c679a0ecaa
dungeon-gunner
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History
Felix Ableitner
c679a0ecaa
Bullets are inserted at offset to avoid collisions on insert.
2012-09-11 22:02:46 +02:00
..
abstract
Added documentation.
2012-09-11 19:37:19 +02:00
effects
Bullets are inserted at offset to avoid collisions on insert.
2012-09-11 22:02:46 +02:00
items
Bullets are inserted at offset to avoid collisions on insert.
2012-09-11 22:02:46 +02:00
particle
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
sprite
Bullets are inserted at offset to avoid collisions on insert.
2012-09-11 22:02:46 +02:00
util
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
Game.cpp
Added Enemy class.
2012-09-11 16:22:47 +02:00
Game.h
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
main.cpp
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
TileManager.cpp
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
TileManager.h
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00