This website requires JavaScript.
Explore
Help
Sign in
nutomic
/
dungeon-gunner
Archived
Watch
1
Star
0
Fork
You've already forked dungeon-gunner
0
Code
Issues
Pull requests
Releases
Wiki
Activity
This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
adfb49b493
dungeon-gunner
/
source
/
sprites
History
Felix Ableitner
d585a82ada
Fixed player path finding, made Character::move() private.
2013-04-25 21:57:37 +02:00
..
Corpse.cpp
Made direction param optional in Sprite::Data.
2013-03-30 02:36:06 +01:00
Corpse.h
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
Enemy.cpp
Fixed player path finding, made Character::move() private.
2013-04-25 21:57:37 +02:00
Enemy.h
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Player.cpp
Put mouse movement back in.
2013-04-18 12:45:37 +02:00
Player.h
Put mouse movement back in.
2013-04-18 12:45:37 +02:00
TileManager.cpp
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00
TileManager.h
Removed TileManager::removeTile.
2013-04-18 10:07:09 +02:00