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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
a5b01bf3c5
dungeon-gunner
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History
Felix Ableitner
a5b01bf3c5
Improved performance by only rendering onscreen sprites.
2013-04-27 21:30:43 +02:00
..
abstract
Improved performance by only rendering onscreen sprites.
2013-04-27 21:30:43 +02:00
effects
Moved all YAML keys and defaults to Yaml.h.
2013-04-27 18:54:04 +02:00
generator
Changed tile generation, decreased tile size.
2013-04-27 19:42:44 +02:00
items
Moved all YAML keys and defaults to Yaml.h.
2013-04-27 18:54:04 +02:00
particle
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
sprites
Changed tile generation, decreased tile size.
2013-04-27 19:42:44 +02:00
util
Moved all YAML keys and defaults to Yaml.h.
2013-04-27 18:54:04 +02:00
Game.cpp
Changed tile generation, decreased tile size.
2013-04-27 19:42:44 +02:00
Game.h
Added random map generation.
2013-04-11 20:44:00 +02:00
main.cpp
Added Yaml config for bullet.
2012-10-12 19:22:53 +02:00
World.cpp
Improved performance by only rendering onscreen sprites.
2013-04-27 21:30:43 +02:00
World.h
Added automatic area generation so path finding works on random maps.
2013-04-27 14:04:23 +02:00