This repository has been archived on 2019-12-07. You can view files and clone it, but cannot push or open issues or pull requests.
dungeon-gunner/source
2013-04-27 21:30:43 +02:00
..
abstract Improved performance by only rendering onscreen sprites. 2013-04-27 21:30:43 +02:00
effects Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00
generator Changed tile generation, decreased tile size. 2013-04-27 19:42:44 +02:00
items Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00
particle Removed unneeded comments, improved documentation. 2013-04-04 23:00:52 +02:00
sprites Changed tile generation, decreased tile size. 2013-04-27 19:42:44 +02:00
util Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00
Game.cpp Changed tile generation, decreased tile size. 2013-04-27 19:42:44 +02:00
Game.h Added random map generation. 2013-04-11 20:44:00 +02:00
main.cpp Added Yaml config for bullet. 2012-10-12 19:22:53 +02:00
World.cpp Improved performance by only rendering onscreen sprites. 2013-04-27 21:30:43 +02:00
World.h Added automatic area generation so path finding works on random maps. 2013-04-27 14:04:23 +02:00