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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
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History
Felix Ableitner
77d78b3936
Added comments and clarified headers.
2012-09-16 21:32:31 +02:00
..
Body.cpp
Added Body class to be dropped by Enemy on death.
2012-09-14 20:33:32 +02:00
Body.h
Added forward declarations (not for library types).
2012-09-14 20:39:56 +02:00
Cover.cpp
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
Cover.h
Added comments and clarified headers.
2012-09-16 21:32:31 +02:00
Enemy.cpp
Removed Collection::Level, using Physical::Category order instead.
2012-09-16 20:33:00 +02:00
Enemy.h
Added forward declarations (not for library types).
2012-09-14 20:39:56 +02:00
Player.cpp
Changed Player, Enemy and Bullet to use circle for collision model.
2012-09-13 14:35:04 +02:00
Player.h
Added forward declarations (not for library types).
2012-09-14 20:39:56 +02:00