This repository has been archived on 2019-12-07. You can view files and clone it, but cannot push or open issues or pull requests.
dungeon-gunner/source/abstract
2013-07-14 21:56:44 +02:00
..
Character.cpp Drop primary weapon on death. 2013-07-14 21:56:44 +02:00
Character.h Added bind to swap Gadgets with 'F'. 2013-07-13 00:01:57 +02:00
Circle.cpp Removed useless constants for yaml fields/filenames. 2013-06-25 17:51:06 +02:00
Circle.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
CollisionModel.cpp Added collision detection for rotated rectangles. 2013-07-09 22:29:56 +02:00
CollisionModel.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Rectangle.cpp Removed useless constants for yaml fields/filenames. 2013-06-25 17:51:06 +02:00
Rectangle.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Singleton.h Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
Sprite.cpp Drop primary weapon on death. 2013-07-14 21:56:44 +02:00
Sprite.h Drop primary weapon on death. 2013-07-14 21:56:44 +02:00