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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
86e7da2303
dungeon-gunner
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History
Felix Ableitner
86e7da2303
Changed Player, Enemy and Bullet to use circle for collision model.
2012-09-13 14:35:04 +02:00
..
abstract
Added option to use circle as collision model.
2012-09-13 14:34:36 +02:00
effects
Changed Player, Enemy and Bullet to use circle for collision model.
2012-09-13 14:35:04 +02:00
items
Merged invalid branch.
2012-09-12 14:21:57 +02:00
particle
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
sprite
Changed Player, Enemy and Bullet to use circle for collision model.
2012-09-13 14:35:04 +02:00
util
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
Game.cpp
Added direct movement via WASD keys.
2012-09-13 13:00:50 +02:00
Game.h
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
main.cpp
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
TileManager.cpp
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00
TileManager.h
Initial commit after git corruption, old repo deleted.
2012-09-10 17:26:37 +02:00