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dungeon-gunner/res/yaml
2013-09-03 16:05:36 +02:00
..
assault_rifle.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
auto_shotgun.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
bullet.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
bullet_invisible.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
corpse.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
enemy.yaml Reduced enemy health to 50%. 2013-09-02 19:28:39 +02:00
generation.yaml Moved generation parameters to yaml. 2013-09-03 00:36:38 +02:00
heal.yaml Moved Gadget parameters to yaml. 2013-09-03 01:21:55 +02:00
health_orb.yaml Moved Health Orb config to yaml. 2013-09-03 16:05:36 +02:00
hmg.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
knife.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
pistol.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
player.yaml Added random weapons for enemies, also added setFirst/SecondWeapon to Character. 2013-08-29 21:39:18 +02:00
rifle.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
ring_of_fire.yaml Moved Gadget parameters to yaml. 2013-09-03 01:21:55 +02:00
rotating_shield.yaml Moved Gadget parameters to yaml. 2013-09-03 01:21:55 +02:00
shotgun.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
tile_floor.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00
tile_wall.yaml Renamed source/ to src/ and resources/ to res/. 2013-08-22 22:51:06 +02:00