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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
779cc36c57
dungeon-gunner
/
src
History
Felix Ableitner
779cc36c57
Slightly moved player direction light to not be drawn over player sprite.
2013-09-17 22:46:00 +02:00
..
generator
Fixed enemies spawning near player start by moving enemy insertion from Generator to Game.
2013-09-17 22:31:47 +02:00
sprites
Improved code clarity, added documentation.
2013-09-17 19:19:30 +02:00
util
Removed static Yaml constants to avoid build failures on MingW,
2013-09-17 18:59:13 +02:00
Game.cpp
Slightly moved player direction light to not be drawn over player sprite.
2013-09-17 22:46:00 +02:00
Game.h
Fixed enemies spawning near player start by moving enemy insertion from Generator to Game.
2013-09-17 22:31:47 +02:00
main.cpp
Added lighting using ltbl library.
2013-09-12 18:13:03 +02:00
Pathfinder.cpp
Fixed compile error in release mode.
2013-09-01 23:40:08 +02:00
Pathfinder.h
Moved class member initializations into class definitions.
2013-09-01 23:03:40 +02:00
World.cpp
Fixed enemies being invisible sometimes.
2013-09-17 19:32:30 +02:00
World.h
Changed folder structure.
2013-08-25 22:47:34 +02:00