This repository has been archived on 2019-12-07. You can view files and clone it, but cannot push or open issues or pull requests.
dungeon-gunner/source/abstract
2013-06-25 22:00:40 +02:00
..
Character.cpp Added secondary weapon. 2013-06-25 22:00:40 +02:00
Character.h Added secondary weapon. 2013-06-25 22:00:40 +02:00
Circle.cpp Removed useless constants for yaml fields/filenames. 2013-06-25 17:51:06 +02:00
Circle.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
CollisionModel.cpp Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
CollisionModel.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Rectangle.cpp Removed useless constants for yaml fields/filenames. 2013-06-25 17:51:06 +02:00
Rectangle.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Singleton.h Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
Sprite.cpp Changed Enemies to look into movement direction. 2013-06-21 18:00:38 +02:00
Sprite.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00