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dungeon-gunner/source
2013-03-30 02:30:11 +01:00
..
abstract Changed code to use direction vector instead of angle. 2013-03-30 02:30:11 +01:00
effects Changed code to use direction vector instead of angle. 2013-03-30 02:30:11 +01:00
items Changed code to use direction vector instead of angle. 2013-03-30 02:30:11 +01:00
particle Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
sprites Changed code to use direction vector instead of angle. 2013-03-30 02:30:11 +01:00
util Removed unneeded Timer class. 2013-03-29 18:35:32 +01:00
Game.cpp Removed unneeded includes in .cpp files. 2013-03-29 18:41:42 +01:00
Game.h Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
main.cpp Added Yaml config for bullet. 2012-10-12 19:22:53 +02:00
World.cpp Added function to get nearby characters. 2013-03-29 18:48:49 +01:00
World.h Added function to get nearby characters. 2013-03-29 18:48:49 +01:00