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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
47d9882e77
dungeon-gunner
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History
Felix Ableitner
47d9882e77
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
..
abstract
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
effects
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
items
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
particle
Cleaned includes in .h files.
2013-03-29 18:34:51 +01:00
sprites
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
util
Removed unneeded Timer class.
2013-03-29 18:35:32 +01:00
Game.cpp
Removed unneeded includes in .cpp files.
2013-03-29 18:41:42 +01:00
Game.h
Cleaned includes in .h files.
2013-03-29 18:34:51 +01:00
main.cpp
Added Yaml config for bullet.
2012-10-12 19:22:53 +02:00
World.cpp
Added function to get nearby characters.
2013-03-29 18:48:49 +01:00
World.h
Added function to get nearby characters.
2013-03-29 18:48:49 +01:00