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dungeon-gunner/source
Felix Ableitner 3ee0c71857 Moved raycast from TileManager to World. 2013-04-29 16:10:22 +02:00
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abstract Moved raycast from TileManager to World. 2013-04-29 16:10:22 +02:00
effects Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00
generator Added Generator::getPlayerSpawn to find a valid spawn position. 2013-04-29 00:43:00 +02:00
items Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00
particle Removed unneeded comments, improved documentation. 2013-04-04 23:00:52 +02:00
sprites Moved raycast from TileManager to World. 2013-04-29 16:10:22 +02:00
util Moved all YAML keys and defaults to Yaml.h. 2013-04-27 18:54:04 +02:00
Game.cpp Added Generator::getPlayerSpawn to find a valid spawn position. 2013-04-29 00:43:00 +02:00
Game.h Extracted Pathfinder class from World. 2013-04-28 18:12:30 +02:00
Pathfinder.cpp Extracted Pathfinder class from World. 2013-04-28 18:12:30 +02:00
Pathfinder.h Extracted Pathfinder class from World. 2013-04-28 18:12:30 +02:00
World.cpp Moved raycast from TileManager to World. 2013-04-29 16:10:22 +02:00
World.h Moved raycast from TileManager to World. 2013-04-29 16:10:22 +02:00
main.cpp Added Yaml config for bullet. 2012-10-12 19:22:53 +02:00