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/*
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* Enemy.cpp
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*
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* Created on: 10.09.2012
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* Author: Felix
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*/
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#include "Enemy.h"
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#include "Corpse.h"
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Enemy::Enemy(World& collection, const sf::Vector2f& position, const Yaml& config) :
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Character(collection, Data(position, 0, CATEGORY_ACTOR, MASK_ALL),
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config) {
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}
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