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/*
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* Corpse.cpp
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*
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* Created on: 13.09.2012
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* Author: Felix
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*/
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#include "Corpse.h"
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Corpse::Corpse(const sf::Vector2f& position, const Yaml& config) :
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Sprite(Data(position, CATEGORY_NONSOLID, MASK_NONE), config) {
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}
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