This website requires JavaScript.
Explore
Help
Sign in
nutomic
/
dungeon-gunner
Archived
Watch
1
Star
0
Fork
You've already forked dungeon-gunner
0
Code
Issues
Pull requests
Releases
Wiki
Activity
This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
212f52d555
dungeon-gunner
/
source
/
sprites
History
Felix Ableitner
384ab6c486
Restore crosshair position after player death.
2013-08-18 13:38:28 +02:00
..
Corpse.cpp
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
Corpse.h
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
Enemy.cpp
Renamed method.
2013-08-18 13:32:54 +02:00
Enemy.h
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
Player.cpp
Restore crosshair position after player death.
2013-08-18 13:38:28 +02:00
Player.h
Restore crosshair position after player death.
2013-08-18 13:38:28 +02:00
RotatingShield.cpp
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
RotatingShield.h
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
Tile.cpp
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
Tile.h
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00